Caeleth Dawnhammer

Caeleth Dawnhammer is one of the Minion cards in Minion Masters.

Mechanics and notes.
Armor of Light:


 * Damage: 75
 * Cooldown: 14 seconds
 * Radius: 4

Divine shield:


 * Duration: 6 seconds

Caeleth first takes the damage from a hit, and then triggers his Armor of Light and Divine Shield.

Caeleth also counts himself for his Empyrean Army requirement.

Can be killed by destroy effects (Lightning Bolt, Wizard Puff, Arcane Bolt) while Divine Shield is active.

Taunt
Will taunt all units within 5 range of himself.

A taunted unit is forced to target this minion, and will re-target in order to do so.

Stun effects will disable Taunt for the duration of the stun, however units already targeting him will keep doing so unless something forces them to do otherwise (e.g. Cannon Roller roll-back effect).

Units that usually only target buildings will be taunted by him and may then attack and damage him.

History

 * Caeleth Dawnhammer was added in Update 88 - Battle for Light's Reach (20 Feb, 2019) as a Season Card as part of the Battle for Light's Reach Battle Pass.
 * In Update 1.0 - Bones & Bravery (24th May, 2019), Caeleth Dawnhammer's mana cost was reduced from 9 to 8.
 * In Update 1.4 - Sand Wars Expansion! (15 Aug, 2019) Caeleth Dawnhammer's damage was increased from 130 to 140.
 * In Update 1.9 (16 Jan, 2020) Caleth Dawnhammer's damage was increased from 140 to 150.
 * In Update 1.16 - Nightmares (20 Aug, 2020) Caeleth received the following changes:
 * Mana cost increased from 8 to 9
 * Divine Shield's duration increased from 5 sec to 6 sec.
 * In Update 1.18 (29 Oct, 2020) Caeleth Dawnhammer received the following changes:
 * Armor of Light cooldown increased from 12s to 14s
 * Mana cost reduced from 9 to 8
 * Empyrean Army now requires 5 unique Empyrean cards