Shieldguard of Light

Shieldguard of Light is one of the Minion cards in Minion Masters.

Mechanics
Armor of Light:


 * Damage: 75
 * Cooldown: 14 sec
 * Radius: 4

Shield slam ability:


 * Charge range: 2-5
 * Cooldown: 2 sec
 * Damage: 70
 * Charge adds 50 speed while charging.

History

 * Shieldguard of Light was added in Update 88 - Battle for Light's Reach (20 Feb, 2019) as a Season Card as part of the Battle for Light's Reach Battle Pass.
 * Shieldguard of Light was initially supposed to do double damage on charge, but due to a bug, that didn't happen.This was intentionally left as a feature.
 * From Update 89 Patch notes: "Edited Shieldguard of Light’s description to remove the reference to him dealing Double Damage on his charge - While this was initially a bug, we have determined he is viable enough without the damage bonus. #ItsAFeature"
 * In Update 90 (20 Mar, 2019) Shieldguard of Light's damage was reduced from 70 to 60.
 * In Update 1.0 - Bones & Bravery (24th May, 2019), Shieldguard of Light received the following changes:
 * Mana cost increased from 6 to 7
 * Damage increased from 60 to 70
 * In Update 1.18 (29 Oct, 2020) Armor of Light's cooldown was increased from 12s to 14s