Game Mechanics

Links to other pages related to various game mechanics:
 * Mana
 * Mana and rate of mana generation


 * XP
 * XP and XP generation


 * Unit Behaviour
 * A technical description of how Minions and Buildings behave after they have been summoned


 * Card Stats
 * A detailed summary of statistics for the various spells and units.

It is also useful to note that:
 * Range or distance: For comparison, the bridge is 8 units wide.
 * Movement speed: 2 movement speed = 1 range per second
 * Pushing: One unit can push another if it is bigger in size (determined by the "unit radius")

General Info
The 'General Info' section of the sidebar is also a useful reference:
 * Minion Masters
 * Masters
 * Cards
 * Minions
 * Buildings
 * Spells
 * Arenas
 * League
 * Daily Challenges
 * Changelogs