Musketeer | ||
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Overview | ||
Mana cost: | 4 | |
Rarity: | Legendary | |
Faction: | Slither | |
Type: | Minion | |
Description: | Slitherbind (1)
Deflects melee attackers, then ripostes for double damage. Slitherbind: Add a Slitherbound Minion to a Slither card in your hand. Summon all Slitherbound when you play that card. | |
Details | ||
Targets: | Ground | |
Health: | 200 | |
Attack speed: | 1.1 sec | |
Damage: | 55 (DPS: 50) | |
Range: | 1.499 (Melee) | |
Movement speed: | 5 | |
Weight: | 1300 | |
General[]
Musketeer is one of the Minion cards in Minion Masters.
He’s an elite fighter of the Slither Servants, trained for decades in the art of fencing and agile maneuvers.[1]
Mechanics[]
The Musketeer has the ability to avoid a melee attack with a parry, though he is still vulnerable to spells, ranged and special attacks.
If an enemy is nearby after a parry, he can riposte for double damage.
After parrying, it takes a short time for him to be able to parry again.
- Parry cooldown is 3 seconds.
- Parry lasts for 0.4 seconds.
- He moves 3 range away.
- He re-targets the closest target after moving away.
- If closest target is within 7 range, deals double damage while moving at 30 speed.
- 0.7 attack delay after performing riposte.
- It will not perform the moving animation if the riposte target is within 2 range.
- Can't parry or riposte while stunned.
References[]
History[]
- Musketeer was introduced in Update 34 - Team Battle Event (28 Jun, 2017)
- In update 65 - Legendary Draft Event! (24 Apr, 2018) Musketeer's damage was increased from 60 to 65
- In Update 80 (24 Oct, 2018) the health of Musketeer was increased from 200 to 230
- In Update 1.4 - Sand Wars Expansion! (15 Aug, 2019) Musketeer gained Call Slitherbound
- In Update 1.31 - Invasion (6 January, 2022), Musketeer's health was reduced from 230 to 200.
- In Update 1.41 - Chapel of Light (10 November 2022), Musketeer's damage was reduced from 65 to 55 (Riposte damage reduced from 130 to 110)
- In Update 1.45 - Arcane Anomalies (March 9, 2023), Slitherbind was reworked:
- Previously, it added all stacks to a single card (up to a cap of 3)
- Now, it distributes the slitherbound to random Slither cards, and has no cap.
- In Update 1.48 - Shroom Season (June 22, 2023), Musketeer's attack delay was increased from 1 to 1.1 seconds.